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PROJECTS

Over the past few years, my work has spread into a myriad of different genres and mediums, with many different collaborators whom all helped bring out some of my best work.

View all my projects below!

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As minions to a once powerful Lich, come together to empower spells through strategic teamwork.

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Died Violet's debut album!

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Biovault

Outrun a storm and collect the last remaining plant-life in order to save their species.

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The dynamic soundscape of the Surface / Depth exhibit, installed at the Champlain College Art Gallery.

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Agripocalypse

A stealth-based farming simulator made in Unity.

How to Make a Killing

Assigned to their first case, a pair of young detectives set out to solve a high profile murder in a hotel.

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Children of Men (2006) | Full sound redesign.

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Exploring the sounds of home through field recording and creative story telling.

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Bongo Boat

A 2D rhythm game with a pirate theme.

UNREAL ENGINE 5

Working with MetaSounds & Blueprints

MS_SpellSFX

MS_SpellSFX

This MetaSound system for Mid-Death Crisis dynamically plays the sounds effects chain for slinging spells.

MS_Bathbomb_Attack

MS_Bathbomb_Attack

This MetaSound system for Mid-Death Crisis dynamically plays the sound effects chain for a ranged enemy's attack.

MS_OldMusicSystem

MS_OldMusicSystem

This was the prototype music system for Mid-Death Crisis, later updated to adapt to level and room status.

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