Game Sound & Music
PROJECTS
Over the past few years, my work has spread into a myriad of different genres and mediums, with many different collaborators whom all helped bring out some of my best work.
View all my projects below!
As minions to a once powerful Lich, come together to empower spells through strategic teamwork.
Died Violet's debut album!
Biovault
Outrun a storm and collect the last remaining plant-life in order to save their species.
The dynamic soundscape of the Surface / Depth exhibit, installed at the Champlain College Art Gallery.
Agripocalypse
A stealth-based farming simulator made in Unity.
Assigned to their first case, a pair of young detectives set out to solve a high profile murder in a hotel.
Children of Men (2006) | Full sound redesign.
Exploring the sounds of home through field recording and creative story telling.
Bongo Boat
A 2D rhythm game with a pirate theme.
UNREAL ENGINE 5
Working with MetaSounds & Blueprints
MS_SpellSFXThis MetaSound system for Mid-Death Crisis dynamically plays the sounds effects chain for slinging spells. | MS_Bathbomb_AttackThis MetaSound system for Mid-Death Crisis dynamically plays the sound effects chain for a ranged enemy's attack. | MS_OldMusicSystemThis was the prototype music system for Mid-Death Crisis, later updated to adapt to level and room status. |
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