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Ripples / Refractions

Description

Composed out of field recordings, Ripples / Refractions is a dynamic soundscape constructed from drones and one-shot sound effects, played through a Max/MSP patch, and spatialized in a 10-channel array.

The audio exhibit, created by Graham Sullivan and John Thomas Levee, accompanied the light installation, titled Surface/Depth, by artist Chris Jeffery throughout February 2024.

Contributions

  • Composer

    • Drones

    • One-shots

Artist Statement

Ripples / Refractions is a deep dive into the atmospheres that can emerge from multiple soundscapes. By overlapping drones, field recordings, and tones at random intervals, an infinite amount of possibilities can be created. No minute is the same, no matter how long the viewer stays to listen. Different textures and pulses may appear that have never been heard together, by both the artists and the listeners. This ephemeral nature of things also means that not all moments will feel the same. Some may appear more dissonant than others, and some may feel in complete harmony.

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A set of drones underlies the entire soundscape, each one unique, but crafted through similar processes. Each drone started as a field recording, a simple audio recording of everyday objects which happen to make noise. A few of the drones heard throughout the piece were created from a leaf blower, recorded through a window and filtered to reduce unwanted noise.

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Short "one-shots" (quick pieces of stand-alone audio) appear sporadically throughout the soundscape, emerging from different locations in the gallery. These sound effects were also captured using field recording techniques, though the origin of each sound varies more than the drones. Some of these sound effects were created from icicles down by the water of Lake Champlain, and others were recordings of metal objects, stretched and reversed to appear differently.

Process

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